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News Clippings |
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-> Archived News + May 8, 2006 |
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NEWS FIT TO PRINT
Due to several questions we have received regarding our existing funding partners, we have added information about our investment group in the About Us section. We also had the privilege of giving interviews to more premiere gaming media sites:
It's been a busy 48 hours after our initial press release. We have interviews with the following media sites:
Look for more interviews coming up. We'll try to link to as many of them as we can. Thanks to everyone for your comments and feedback!
- The Colonists
MMO VETERANS OPEN COLONY STUDIOS -- Team of 10 has contributed to virtually every popular MMO --
RENO, NEVADA – APRIL 30, 2007 -- Colony Studios has joined the list of new MMO developer studios with one significant advantage – the team members have contributed significantly to the successes of the most popular MMOs including World of Warcraft, EVE Online, City of Heroes, Dark Age of Camelot, Lord of the Rings Online, Everquest, and Ultima Online. Veteran MMO developer Michael Wallis, CEO of Colony Studios, believes his team has more per capita experience working on hit MMO titles than any team of its size ever assembled. “Our collective contributions to a significant number of hit MMOs give us a strong advantage,” says Wallis. “Most dev teams – including Colony’s – have gone through the process of learning what doesn’t work in game development, but our team members have also been intimately involved with creating what does work in several successful MMOs and that combination will serve us well. Our challenge is, of course, to use our experience and talent correctly to create an MMO that players will enjoy.” Colony Studios’ MMO is based on its own IP and focuses on a dynamic, living world which won’t be developed as a “safe” MMO, meaning it won’t be a World of Warcraft clone with a new IP skin. Colony Studio’s goal is not to be afraid to take chances outside the normal MMO design and to breathe new life into what is often described as a somewhat stagnant increasingly generic genre. “Our MMO, which will offer far more than a linear storyline, will provide a ton of history and backstory, but the players will consistently influence the content,” says Wallis. “The bottom line is we’ve launched MMOs before, and our experience lets us anticipate bumps in the road and steer clear of them. The fact that we’ve been through it before means things are much less likely to fall through the cracks.” Colony Studios’ first MMO is currently scheduled for a late 2009 release. For more information, players can visit www.colonystudios.com.
# # #
Media Contacts: Michael Wallis, Colony Studios, at mwallis@colonystudios.com and 650.619.3615. Doug Mealy, Online Marketing and Public Relations, at dmealy@om-pr.com.
Colony Studios announces the launch of its new website!
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Recent News: 11/26/2007 |
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Product Announcements |
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We've released 5 new videos. Check them out in the
Gallery. Sign up for our newsletter! |
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Colony Studios announces the working title of its MMOG: Universe Online. Check out our Gallery page for screen shots, concept art, and videos. |
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